b1

CAD to Camera

A desk and a rocket

year2020–2022
role3d modelling · visualisation
scopemodelling · lookdev · rendering
toolsblender · substance painter
clientsHover · Skyroot
hero render — skyroot launch
the problem

A height-adjustable desk and an orbital launch vehicle. Both had the same problem: the product needed to exist as an image before it could exist as a thing you could point a camera at.

01

Hover

electronic height-adjustable desks

Modelled from the manufacturer's technical drawings, then rendered in situ. Real rooms, real light, every angle the store page needed. No photoshoot, no prototype shipped to a studio. The desk was sellable before it was buildable.

hover — room render
hover — detail angles
02

Skyroot

indian orbital launch company

Launch vehicles modelled for the website, plus launch sequences rendered from ground to orbit. You can't photograph a rocket from the angles a website wants. So you build it.

skyroot — launch sequence

ground to orbit, rendered in blender

Furniture and spacecraft fail the camera for opposite reasons. One is too ordinary, one is impossible. Same fix.

credits
clientsHover, Skyroot
role3d modelling, lookdev, rendering
toolsblender · substance painter
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